Projects
- IEEEXtreme Programming Competition
- Differential Equations Honors Project
- NASA RASC-AL Competition Mission Proposal
- Graphical Communications CATIA Final Project
- 3D Multiplayer Minigame in Unity
ERAU ranked in the top 37% of over 8,000 global teams in a 24-hour programming competition. I collaborated with my team to solve coding challenges, where we optimized algorithms for speed and efficient memory usage in Python, C, and C++.
Description: Example of a modelled overdamped oscillation with varying inital conditons.
I engineered a Python program that simulates the behavior of 10 unique mass-spring systems using data visualization libraries. This program provides graphical representations of second-order differential equations, serving as a valuable learning tool for future engineering students.
I conducted collaborative research with a team of 50 students, focusing on design and innovative concepts to enhance human space exploration. I computed and plotted mission trajectories for launch, transfer orbit, reentry, and landing using MATLAB.
Description: Final rendering of the toaster
I designed a realistic 3D CAD model of a toaster in CATIA V5 with accurate dimensions. I also rendered the simulated model using Houdini SideFX and animated the moving components with lifelike textures and shaders.
Description: Image of initial development for terrain
I developed a 4-player minigame in C# using the Unity Engine, integrating open-source libraries to create object physics interactions that enhanced user experience and increased player engagement. I created a virtual environment by implementing detailed 3D models of trees and plants.